![]() This is probably the most difficult encounter in the game so far, not counting Tarnesh. fire a combination of spells and magic arrows at us. Two of them fall victim to Xan's Sleep spell, but the other two make their saving throws. The first two are Clerics, the last two are Fighter/Thieves. ACTIVEPRESENTER SCRUB TIMELINE FULLIt's the next assassination attempt! This is the first time we're facing a full party of enemies, consisting of Lamalha, Zeela, Telka and Maneira. Now we just have to head back to Nashkel for our victory parade. At last, the mine and its dangers are behind us. They have a ranged attack that deals a fair amount of damage if it hits, but it's pretty slow.Īhh, fresh air. There are two Gray Oozes near the exit, but they're not too threatening. ![]() ![]() We could backtrack through the mines, but there's a shortcut up here. We're done with Mulahey's throne room, so it's time to leave. I feel like Xan really wanted to be a Thief/Mage, but that's neither here nor there. As a +3 shortsword with a pile of other boni, it's one of the best weapons in the game - but it sees close to zero use since it can only be used by a mage with a Constitution penalty. The reason for this is this:Īhh, the Moonblade. With the high DEX and STR he'd be a great ranged support character, but his proficiency dot is in small blades. I've never actually used Xan before, so this'll be exciting. He is, however, good with debuffs and crowd control because his targets take a penalty on their saving throws. ![]() He has excellent mental stats and is a specialist mage, but Enchanter is probably the worst specialisation as it locks him out of Invocation/Evocation. because there's a prisoner in a cave to the north, waiting to be freed. (Spoiler alert: We won't see them again.) At least we won't be without a mage for long. Not because I want to, but because we're trying to follow the book. Having found a loose thread, we shall now continue to pull on it until the whole conspiracy unravels. It also provides us with our next set of objectives: Find Tranzig to get to Tazok, then find Tazok to get to his superiors. There are also some letters in the chest, which explain what happened here (somewhat) and confirm that Mulahey wasn't the mastermind behind this scheme. The real prize here is Mulahey's Ring of Holiness, which goes to Jaheira. The chest in Mulahey's throne room contains a ton of money, as well as some useful spell scrolls. Oh well, we'll deal with that another time. Mulahey's dead and the mine is back in business! Of course, it'll take weeks if not months to get production up and running again, and the trading caravans will still have trouble getting through thanks to the bandits. The first few screenshots still look terrible but after that things should improve. Turns out ActivePresenter has an option to not make everything terrible, which I somehow missed until now. Good news: I finally fixed the compression issue about halfway through this update. We'll discuss that monumental occasion at length. ![]() So, chapter eight! This is another short one, but something noteworthy does happen: Jaheira finally casts a spell. It's still one of my favourite articles about encounter design, and the level designers responsible for the Nashkel Mines must've been thinking along similar lines. And yeah, Tucker's Kobolds are a classic for a reason. I had heard bad things about the novel but never realized how bad it really was, so I really appreciate your dissection of the writing, and the fun way you're contrasting it to the game.Thank you! Knowing that people are enjoying the dissection makes the novels much more bearable. I also want to note that I am really enjoying the Read/Play-through. Definitely required reading for anyone playing D&D. ACTIVEPRESENTER SCRUB TIMELINE HOW TOGreat essay that really made me think about how to set up encounters as a DM, and how to think things through as a character. While reading through your update, I was mentally preparing a comment about an old article I read in an old issue of Dragon Magazine about how one DM just terrorized his players with kobolds, so I was pretty surprised that you actually linked to it in the commentary section. ![]()
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